I defy anyone to have two of the same sort of thing and not compare them – it’s impossible. I’ve been comparing warcraft and swtor since I first set foot on Hutta and surprisingly both have come out rather well. Swtor is different enough from warcraft to be able to stand on its own and the reverse is also true. I chose to play a bounty hunter first in swtor and I chose to play a mage first in warcraft. It’s far too early to say whether that bounty hunter will be my main or not but for the time being it is.
The great item squish
The one thing that can’t be denied in warcraft is inflation. The economy has experienced massive inflation and so has character stats. Compared to vanilla, where a hundred gold was a fortune and character health was about 5k, at the end of cata a thousand gold can be made easily in an hour and unbuffed my pally has 180k health. Inflation is a fact of life both in game and out. While the economy can’t be brought down aside from introducing gold sinks character stats can.
The Legacy System
There’s been a lot of news lately about the Legacy System which is being further developed in patch 1.2. I say further developed when I suppose really I mean developed at all. As it stands now the legacy system is non-existent, existing only to be added too in the future. That future being patch 1.2. So what is there to say about it? Well actually a fair bit, about a posts worth in fact.
Warcraft Wishlist (Part Two)
In my last post I went over how I wish that they’d build on the existing lore of the warcraft universe. Particularly, as a personal preference, with the lore surrounding Lordaeron. What can I say I’m an Alliance player but this angle does give Horde action too. In fact it’s ripe for the Alliance/Horde conflict the game is going to try and focus on. However, that was last times post. Today I’m going to talk about game features.
Warcraft Wishlist (Part One)
As I mentioned in my last post (Why I love warcraft) I love the lore of the warcraft universe. However, perhaps because I love it, I’m not always entirely satisfied with how everything pans out. There’s also some other aspects of the game that I think could be improved. I’m sure everyone has a list like this. If you do please share.
Why I love warcraft
Just a quick note before I get to the actual topic. Since starting this blog I’ve been posting as and when which is not the best way to start. So I’m going to set a schedule of posting which is three times a week. Monday, Thursday and Saturday seem like good days so I’ll go for them. Anyway, now onto topic.
For all it’s qualities swtor is still a new game. I, and everyone else, have only been playing it just a few short months. Warcraft has been around for over seven years now and I personally have been playing for just over two. Obviously this means my reasons for loving it are going to be different than those for swtor.
Why I love swtor
There’s a lot of doom and gloom posts floating around the net. They say that swtor was overhyped, that it’s failed to live up to promise and subscribers are leaving in droves. I don’t know whether that’s true I just know that I love this game. There are some iconic parts of the game that deserve their own post, so this is more why I love the game, than any sort of detailed analysis of any particular part.
Love and Hate: A Tanking Relationship
I might not have any hard data to hand to back this up but I don’t think it’s wrong to say tanking is the role least people opt for. It’s tough and has good points and bad. I’m undoubtedly going to be in the minority when I say I love tanking 5 mans, (which is predominantly pug groups), and loathe tanking raids. Why? I hear you ask. Well that’s the point of this post.
Is it possible to RP without Roleplaying?
I became a grand champion of the great hunt on my Bounty Hunter yesterday. I’d reached level 33 and finally run out of rested xp. I don’t know if I’m a slow leveller, the fact that I just quest, or what but this levelling process seems to be taking a long time. This is far from a complaint as it is also extremely enjoyable. Anyway, having run out of rested xp I decided to stop playing for the evening but I still wanted to play swtor so I decided to roll my first alt – a Jedi Knight.
Advanced Classes – A Critical Error?
What I love most about swtor is the story. There’s a lot of other things I love about it but that’s the subject of another post. Swtor has eight classes, four for each faction. Each class has two advanced classes and then within those advanced classes there are three specs. For warcraft players specs are a familiar concept as each class in warcraft also has three specs. Like in swtor these specs can be changed for a fee but that’s where the similarity ends.