Opposing faction dilemma

Look a blog post that isn’t cross-posted from tumblr! They do exist! 🙂

I could have posted this on tumblr like I did about my last two posts re: gear and a sense of wonder. However I don’t think that tumblrs really the place for those kind of posts. I think I can ramble about how I’m playing maybe but not get too serious on actual ‘blog post type topics’. You know this blog started life as a Warcraft blog and it has survived and evolved and gone private (I’m talking to myself!) but that’s cool because I just like getting things off my mind.

What prompted this post is that I’ve been playing my Horde Demon Hunter exactly the same way I’ve been playing my Alliance Paladin. Essentially I’m running two mains. However I have to confess that I’m enjoying the Demon Hunter more (sorry my beloved paladin!) and also I like the allied races for Horde better (I really want a Zandalari!). It was yesterday when I was looking at stat priorities for the Demon Hunter, and noting the difference between the two specs, that I realized I had a problem.

I didn’t level any of my professions in Legion because I simply didn’t get round to it. However, Alliance side, I do have a stable of alts with every single profession assigned to them AND (as of yesterday) all of my profession alts are 110. So I could if I wanted take them to Kul Tiras to gather mats, and then make enchants/gems etc. for my Paladin. That’s why the stable of alts got started in the first place – to support my main – sure it evolved over time and I enjoyed playing some but that’s not relevant to the matter at hand.

The point is I don’t have any professions Horde side. I also have very little gold (about 30k) and I only have one Horde alt that is approaching max-level (the level 90 Tauren Paladin) which I have zero interest in levelling now because of Zandalari Paladins. There is no way I can gain access to professions anytime soon. However, does that mean I just ignore them? Or should I make my DH a gatherer and farm mats when I see them in the thought that maybe I’ll need them one day?

This is the dilemma spoken about in the title. I have depth Alliance side, I have a stable of options, and Horde is pretty much brand new like I’m a new player – it’s starting over! Another point to make is that I don’t intend to raid or do any kind of group content that I can’t access through LFG, which means the maximum I can do is heroic dungeons and LFR raids. I suppose my only thought re: appropriate stats and enhancements is that I’m afraid of people, and I’m especially afraid because I do want to tank and at the same time I don’t. I like tanking, I just don’t like people; I hate it when people pull for me, I hate the ‘constant moving go go go’ environment. If I tank and anything goes wrong, I don’t want to hand people ammunition to throw at me I guess.

I guess maybe it’s less of a faction dilemma and more a dilemma about how far I go. You see I want to complete everything, I’m a completionist and a collector but I do hate duplicating effort. So I’m not sure I’d ever want to level professions twice if I tried to create a stable Horde-side like I have Alliance-side, especially because I’m not playing ‘seriously’ on either side.

Maybe this is more of a ramble suited for tumblr after all :/ because basically the ultimate question is how far do you go in setting the goals? I say goals because the game is too massive and too expansive to ever actually achieve everything.

A sense of wonder

I added this almost as an addendum to my post yesterday about gear but I’m going to highlight it just because 🙂

Since I resubbed I’ve been struck several times about how beautiful the environment is. Now some of that is because it’s now rendered in gorgeous ultrawide, and because I can actually see what I’m looking at as it’s not all so dark *rolls eyes* but I think it’s also because I’m prepared to see it. I felt this way when I resubbed for Legion and that was on the old dark screen.

Prior to that I would say the last time I felt a sense of wonder re: environment was when I saw the Valley of the Four Winds for the first time (a very light zone). My breath caught in my throat as my character crested the hill and I just went WOW because WOW.

I remember playing Swtor once, on the Imperial Agent, and my jaw was on the floor at the animations and how I could snipe across platforms (warcraft would give line of sight errors for that) and it was anyway just an incredible moment.

In the post yesterday I said that my main point was if the game is broken down into simple terms it’s â€śhit buttons and stuff dies” and so while the buttons might change sequence a little (alts) or the mobs might change (encounters), it’s still just hit buttons and stuff dies. There has to be some kind of immersing factor to transcend what the hands are doing, so that it feels fresh and different and fun otherwise there’s no playability.

These days I sometimes narrate what I’m doing, like if I’m on my pally I’ll respond to dialogue on the screen with stuff like â€śI’m Tirion Fordrings heir, I’m the light I will save you!” etc. or on my Demon Hunter I’m the biggest spacebar clown in the world and I’ll often say wheee when I glide off stuff and cackle because in some respects Demon Hunters got flight early :p

I also try and be thematically appropriate in my choice of race/class combo, and sometimes even spec. Like my Void Elf had to be a Priest because of shadows so duh has to be shadow spec. I used to be Disc mostly on my old priest so shadow is actually entirely new to me. If I ever play my Nightborne, that’s a mage and I’ll spec arcane because duh magic hehe.

My Demon Hunter can wield other weapons but I always instantly transmog back into Warglaives because nothing else is appropriate imo. Since being granted Ashbringer my pally refuses to wield anything else. You know stuff like that.

The game is just a game where you hit buttons and stuff dies unless you make it more than that. You can make it more in whatever fashion feels right for you but I guess I’m just saying a sense of wonder helps, you enjoying the sights of the world and the animations and of course very fundamentally (for me at least) the story.

It’s not all about gear

I’m sorry I gotta. I just read today’s The Queue on Blizzard Watch and there was a question basically saying â€śhaven’t played in a bit, what should I do?” and the suggestion said â€śquickest way to gear up” and then â€śfill any gear holes” and then â€śgroup content aka mythic+” and I just looked at it and went really?

Blogging about stuff is actually super cool because I have an archive which goes back to early 2012 and I’d already been playing Warcraft for about three years at that point. So I don’t have my perspective from day one but I do have my transition from solo player —> pick-up raid healer —> raid healer —> raid tank —> raid leader/main tank —> solo player.

It’s funny considering how much raid tanking I wound up doing, and how much I preferred it to healing, that I have an article from 2012 explaining how much I hated raid tanking. You see actually I never hated it, it’s just that it scared the heebie-jeebies out of me. Once I got to the point that I felt I could do better than the PUGs my guild was forced to call in, I realized that I wanted to tank and then I really grew to enjoy it.

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Ooops it’s been nearly six months

I’ve had a funny relationship with time lately, in that it seems to be disappearing far more rapidly than ever before. I have no clue how it got to be September 2018. I swear it was 2016 last time I checked.

Anyway, the new expansion Battle for Azeroth has been out getting on for a month now (4 weeks at 11pm UK time tonight). What do I think? Well … I’m still not max level.

There is so much story and I’m playing Horde and Alliance at the same time. My main, my beloved Alliance paladin is currently 116 and just started the second zone in Kul Tiras. My Horde Demon Hunter is 114 I think? and just started the second zone in Zuldazar. That makes two zones completed, Drustvar and Nazmir. I also did the end dungeons for both of them.

I haven’t started the war campaign. I have the quest to choose the foothold but I wasn’t sure whether I was supposed to be max level or not. I’m guessing not because I got the quest at level 110 but I’d rather focus on one part of the story at a time anyway. I’m also going after all the rares and treasure boxes that pop up. My theory is that we’ll be max level for a couple of years, so there’s no rush to get there.

I’ve been doing other stuff in game too. I finally got my Bone White Raptor and Spectral Porpette from the Isle of Giants. I also took my level 90 Horde Paladin to the Argent Tournament to get the Horde pets. My Void Elf Priest is level 75 and when I’m online, there’s an invasion, and I feel like it, I’m taking my Death Knight to level 110.

Like I said we’ll be level 120 for a couple of years. However, it’s more than that. The content will only be new and shiny once, so I’d quite like to savour it and make it last. One of the last things I liked when I resubbed … wow a year ago now, is that there was a lot of variety to the game again. I’d like to keep it that way.

Given that I’ve barely scratched the surface and haven’t hit 120 it’s hard to render a verdict. However, I know that world quests are still a thing (yay!) and the fact that I’m still levelling says a lot about the depth of the game. I really do love all the voice acting and sometimes I’m blown away by the visuals. The zones are pretty and the animations of the mobs are top notch.

Also I haven’t yet encountered any problems related to the squish and my paladin, demon hunter and shadow priest still feel the same (phew!). I don’t know about my kitty druid or outlaw rogue yet as I haven’t touched them. One thing at a time.

So thumbs up for now!

Rate the Expansions

In the queue yesterday on BlizzardWatch somebody asked about how people would rank the expansions. I didn’t really go through and read any responses because I’m sure it got a bit vicious with the Cata and Warlords hate among other anti-comments. Anyway despite all the discourse I do think it’s a fascinating question. The answer is going to be different for everyone depending on when they started playing the game, and what it is about the game that they enjoy.

Personally for me I didn’t rank Vanilla-Wrath because I started playing at the tail-end of Wrath and I didn’t think I could really evaluate what I hadn’t experienced. My list went:

  1. Legion
  2. Cataclysm
  3. Mists of Pandaria
  4. Warlords of Draenor

Which would probably be odd for most people because it’s quite common that the expansion you went “all out on” e.g. when you raided, when you were in a guild, was when the game was at it’s peak for you etc. Yet that was Mists for me and I ranked it 3/4 and I’m going to blather on and say why now 🙂

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Farming Old Content to Access New

This was a debate topic on BlizzardWatch fairly recently and my friend Waya (oops I still think of you like that) – Joakim – mentioned it in the comments where we’ve been chatting. It was thought-provoking because he agreed with the person I’d been debating with on BW and I have an alternate point of view. I figured that would make it a good topic for a post.

My argument is as follows:
– Races are cosmetic
– The game isn’t just the latest expansion
– Having to work towards things/not having immediate access is ok
– Because it’s just cosmetic

See it kinda goes full circle. If it was gear or something progression related being gated then I’d understand the contention. It would hold people back from playing but something cosmetic? Plus it’s not like there aren’t these gates already in the game and for classes which aren’t cosmetic! Death Knights require another class to be levelled to 55, and I think Demon Hunters require a level 98. There is precedence for having to play something else in order to unlock what you want.

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I resubbed to Warcraft

Two and a half years ago, or thereabouts, I wrote a post called “Why I unsubbed to Warcraft?” In it I was reasonably certain that I would never play again. Indeed while I thought about the game a few times in the intervening years, I didn’t feel much of a pull to play. However, last month I got nostalgic. I don’t know why I had a sudden surge but I did and I guess it caught me at a weak moment. I decided to resub for a month and see how it went. I didn’t immediately buy the new expansion because I wasn’t putting more money than I had to into the game unless I was enjoying it.

That resolve lasted for about a week *cough* because well power talks. I knew if my main was max level it would make grinding in Warlords a lot easier. I admit it, I’m lazy, and I saw some 110 players one-shotting things in Tanaan and was jealous. Anyway, I just got my notification that the sub has been paid for the next month and it hit me that I’d been playing again for a month.

When I started I wasn’t sure if I was just visiting, or if I would continue to play. Out of interest I went and found my last blog post on the game “Why I unsubbed to Warcraft” posted April 2015 to see what I’d put and that sparked some thoughts, and I figured I’d write a blog post. After all I’m still playing after a month so something must have gone right.

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Why I unsubbed to Warcraft

I was talking with a friend the other day, a friend who started playing Warcraft not long after it launched. He unsubbed partway through Mists, was persuaded to try Warlords but didn’t even make it to level cap. He’s done with the game. He said that was the nature of MMO’s, they change, and the game Warcraft is now, isn’t the game he loved and played.

That made me think. I’ve said repeatedly, here and elsewhere, that I didn’t know what to do with Warcraft. I’d invested so much time, effort and money into the game, that just turning round to leave and never going back was hard to contemplate.

However, games are supposed to be fun. Rather than spend time in a game I no longer like, let alone love, wouldn’t it be better to leave? Let the memories of the good times remain, and accept that the game has changed and it’s no longer the game I loved and played.

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Using my Level 90 Boost: A 12th Class

This post isn’t complete, and I never will finish it now. However, in the previous Warcraft post I mentioned this and I figured I would get it out of my draft folder.

There are eleven classes in Warcraft right now. Three are complete hybrids which can tank, heal and dps (paladin, druid and monk), four are partial hybrids which can either tank and dps (death knight and warrior) or heal and dps (priest and shaman), then there are the four pure classes which can only dps (warlock, hunter, mage and rogue).

The game started with nine classes, eight of which were available to each side (paladins for Alliance, shamans for Horde) and two more have been added since release (death knight and monk) in Wrath of the Lich King and Mists of Pandaria respectively.

There is no hard and fast rule as to what blizz adds in each expansion box. TBC brought two new races and unlocked the ninth class for each faction, Wrath brought the death knight class, Cata brought two new races (goblin and worgen) and unlocked more class/race combinations. Mists had a new race (pandaren) which was available to both factions and a new class (monk) and Warlords brought nothing but new character models.

So what’s the class I have in mind?

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Number Six – The Next Expansion

Warlords isn’t even half over and I’m already looking ahead. Part of that is because I’m not happy with Warlords direction, each expansion brings a shake-up and I’m hoping the next one will be good. Another part is because blizz have said there’s going to be two raid tiers this expansion, not three, which makes Hellfire Citadel the last raid of the expansion. That was announced last night, so the beginning of the end is upon us.

This post is going to be in two parts. I’m going to try and theorize what blizz might actually do, but then I have to allow myself some wishful thinking in what I hope they might do. November, in seven months, will be Blizzcon when they’ll announce expansion number six. Given that patch 6.2 has already hit the PTR, even though I don’t raid anymore, I hope very much that beta will hit soon after Blizzcon, and therefore the expansion release is early-mid 2016 to coincide with the release of the film.

Blizz managed to weather 14 months of the same patch remarkably well, and I have promised not to rant about it anymore, but I really hope to never see that again. In a subscription game it is really beyond a joke.

Right so expansion number six …

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