So all this stuff with WoW Remix got me thinking about the hear treadmill. Now I don’t care about it – at all. I never have. I participate in it because it’s part of the game and it’s impossible not to, but it’s not something I care about in of itself. It’s not why I play.
I explained this badly when it came up in my guild discord but I just had a thought which I think expresses my view better.
I imagined the question being posed to me of “so you think somebody running solo in story mode, should be able to get the same rewards as someone completing a mythic raid then?” and you know what – I actually do.
A great example of this is PlayStation games. PlayStation games. Take say the Marvel Spider-Man game. Somebody can play that on Easy and get all the collectibles, trophies, see all the fights, the story, the cinematics etc. just the same as somebody that plays on Ultra Crushing Hard. The difference isn’t in what they get – it’s in how they like to play.
Some people have epic skills. They are blessed with fast reactions, and they enjoy the challenge. They like throwing themselves against the brick wall until they eke out a victory. Absolute power to them. I wish them nothing but happiness. Personally I am neither that good, nor do I find that enjoyable. I like a bit of a challenge, I don’t mind a few attempts while I work it out but I like it to feel possible. If victory doesn’t feel within reach then I’ll switch to an easier difficulty mode for that boss.
Purely my personal POV but I like the way the PlayStation game does it. Separating the reward from how people like to play. Everybody gets the same cake, no matter how they enjoyed the journey to get there.
In Warcraft I am definitely the minority in this. The entire game is set up so people can feel superior I guess? I remember all the talk of “dirty casuals” when I first started playing back in 2010. It’s sad really. Personally I don’t think other people having stuff takes anything away from me. Let people play the way they enjoy.